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Joe Zhang Byrne Robotics Member
Joined: 16 April 2004 Location: United States Posts: 12857
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Posted: 11 August 2006 at 5:20pm | IP Logged | 1
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Oops wrong thread
Edited by Joe Zhang on 11 August 2006 at 5:21pm
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James Stewart Byrne Robotics Member
Joined: 15 October 2004 Location: Scotland Posts: 3085
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Posted: 11 August 2006 at 5:46pm | IP Logged | 2
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Great commission JB. Thanks for sharing
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Bill Wiist Byrne Robotics Member
Joined: 17 April 2004 Location: United States Posts: 1555
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Posted: 11 August 2006 at 5:57pm | IP Logged | 3
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I'm FOR Bobby wearing boots! In fact, whenever I put on a pair of boots I always think of a Kirby panel when Ice Man is pulling his on. Weird, but true. Also strongly prefer the snowman look.
JB: Love the way you treated the black on their costumes. This is the X-Men I long for!
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John Byrne
Grumpy Old Guy
Joined: 11 May 2005 Posts: 135068
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Posted: 11 August 2006 at 6:52pm | IP Logged | 4
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Love the way you treated the black on their costumes.*** I went in a somewhat different direction from how I usually render the old school uniforms. In the past I have made them solid black, without highlights, but when I was looking at my first bound volume of the original series, I was struck that in many shots Kirby (or the inker) seemed to be indicating the black parts were shiny. It made an interesting contrast with the yellow (especially given that Kirby intended the yellow to be white), so I thought I would try it here. I'm quite pleased with how it turned out, especially on Cyclops. This may be the single best shot of him I have ever drawn.
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Andrew Hess Byrne Robotics Member
Joined: 16 April 2004 Location: United States Posts: 9848
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Posted: 11 August 2006 at 7:02pm | IP Logged | 5
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*You're* pleased!?!
Just think how the rest of us, who probably aren't so critical, feel!
I personally think it's brilliant. It's one of your best commissions yet; and that is a tough yardstick.
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Matthew Hansel Byrne Robotics Member
Joined: 18 April 2004 Location: United States Posts: 3468
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Posted: 11 August 2006 at 7:02pm | IP Logged | 6
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X-cellent!
Nice work, JB.
MPH
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Chris Durnell Byrne Robotics Member
Joined: 26 February 2005 Location: United States Posts: 1234
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Posted: 11 August 2006 at 7:51pm | IP Logged | 7
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Just like his last commission, I like the fact that even with all the characters and action, it does not feel crowded. I felt some of his other pieces simply had too much going on - that what was pictured was too big for the scene. These are simply perfect though/
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John Byrne
Grumpy Old Guy
Joined: 11 May 2005 Posts: 135068
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Posted: 11 August 2006 at 7:54pm | IP Logged | 8
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I felt some of his other pieces simply had too much
going on - that what was pictured was too big for the
scene.
***
Such as?
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Chris Durnell Byrne Robotics Member
Joined: 26 February 2005 Location: United States Posts: 1234
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Posted: 11 August 2006 at 8:16pm | IP Logged | 9
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The restaging of the X-Men/Imperial Guard on the moon seemed crowded to me. Even with the long viewpoint, it seemed "too busy." If everyone showed up in my bedroom, it would be crowded too. I even came to the conclusion that if Smasher was gone, it'd open the piece up and I'd have had no problem. I also remember an Avengers piece with the Hulk and Sub-Mariner that made me think Giant-Man was being hemmed in.
It's a minor quibble, but each one made me stroke my chin while I thought "Hmm, what's bothering me?" This commission and the other one did not make me think that - even though there are many characters in the shot as well.
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John Byrne
Grumpy Old Guy
Joined: 11 May 2005 Posts: 135068
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Posted: 11 August 2006 at 8:19pm | IP Logged | 10
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Interesting. Mostly I hear exactly the opposite from
the owners of the pieces -- they are delighted that I
get so much action in, yet each figure has his/her
own "space" (Only rarely, for instance, do I overlap
figures that are not in direct contact.)
Eye of the beholder, I guess.
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John Mietus Byrne Robotics Member
Joined: 16 April 2004 Location: United States Posts: 9697
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Posted: 11 August 2006 at 8:25pm | IP Logged | 11
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It might have something to do with the fact that we're looking at the reduced
pieces rather than the full-sized work.
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Chris Durnell Byrne Robotics Member
Joined: 26 February 2005 Location: United States Posts: 1234
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Posted: 11 August 2006 at 8:32pm | IP Logged | 12
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I agree you do an excellent job at incorporating so many figures in a limited space, it's just that some pieces are better than others. There are A LOT of characters in some of these commissions, more than I would have thought possible outside a "standing around scene." I don't mean to nitpick, but "flaws" are easier to mention when everything else is great! Sorry that I seemed negative; the last two commissions are outstanding and that's what I wanted to emphasize.
Thanks for the quick response too! Now I'm off for beer.
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