Active Topics | Member List | Search | Help | Register | Login
TV MOBILE
Byrne Robotics | TV << Prev Page of 67
Topic: Speaking of video games... Post Reply | Post New Topic
Author
Message
Robbie Parry
Byrne Robotics Member


Joined: 17 June 2007
Location: United Kingdom
Posts: 9446
Posted: 09 February 2018 at 12:39pm | IP Logged | 1 post reply

I am a huge fan of DIZZY.

EVERYONE'S A WALLY is another one.

You are quite right about 1-2 people making up the development team and stamping their personalities all over the games.

Back to Top profile | search
 
Richard White
Byrne Robotics Member


Joined: 28 August 2009
Location: United Kingdom
Posts: 903
Posted: 09 February 2018 at 3:23pm | IP Logged | 2 post reply

That looks very good Robbie, will be checking it out.

Dizzy was probably the first video game franchise(not that I would have used that term back then)I fell in love with. My particular favourite was Treasure Island Dizzy. My dreams are still haunted by dropping the damn snorkel whilst underwater.
Back to Top profile | search | www e-mail
 
Robbie Parry
Byrne Robotics Member


Joined: 17 June 2007
Location: United Kingdom
Posts: 9446
Posted: 09 February 2018 at 5:41pm | IP Logged | 3 post reply

Yes, that damn snorkel.

The original DIZZY is one of my favourite games. And the theme was so memorable. It was so fun trying to figure out what items were for, e.g. leprechaun's wig. :)
Back to Top profile | search
 
Richard White
Byrne Robotics Member


Joined: 28 August 2009
Location: United Kingdom
Posts: 903
Posted: 11 February 2018 at 7:34am | IP Logged | 4 post reply

It's great to see that Codemasters, who don't seem to have any desire to do anything with it, are completely cool with fan games being produced.


Back to Top profile | search | www e-mail
 
Robbie Parry
Byrne Robotics Member


Joined: 17 June 2007
Location: United Kingdom
Posts: 9446
Posted: 11 February 2018 at 8:20am | IP Logged | 5 post reply

Ah, Codemasters. Remember Ocean, too? Loved seeing those logos on games, it usually indicated quality to my naive brain.

I mean, Ocean did this great little game:


You had to retrieve boots, utility belt and other stuff before you could even think about setting off to rescue Robin.

Richard, go to 12:19 of the video in that link. Crazy game! 


Edited by Robbie Parry on 11 February 2018 at 8:21am
Back to Top profile | search
 
Richard White
Byrne Robotics Member


Joined: 28 August 2009
Location: United Kingdom
Posts: 903
Posted: 12 February 2018 at 2:01pm | IP Logged | 6 post reply

Ocean were a huge player up to the 16 bit era. They were one of the first software companies to realise the potential of licensed games. They scored big with RoboCop and Batman the Movie especially. Sadly they were absorbed by Infogrames, who dumped the Ocean brand and rebranded as Atari before all but going bankrupt.

As for that Batman game, It's utterly brilliant just like John Ritman's other isometric classic, Head Over Heals.
Back to Top profile | search | www e-mail
 
Robbie Parry
Byrne Robotics Member


Joined: 17 June 2007
Location: United Kingdom
Posts: 9446
Posted: 12 February 2018 at 2:02pm | IP Logged | 7 post reply

Ah, so that's what happened to Ocean? I always wondered. I can still remember the RoboCop and Batman themes.

Elite Systems was another brand I was very aware of.
Back to Top profile | search
 
Richard White
Byrne Robotics Member


Joined: 28 August 2009
Location: United Kingdom
Posts: 903
Posted: 13 February 2018 at 5:28am | IP Logged | 8 post reply

Elite are actually still going!

I'm trying to think who's still around from the 8/16 bit era. There is Code Masters, Rare (who were Ultimate Play the Game), Team 17.

Psygnosis were a studio/publisher I loved, they often had amazing box art from Roger Dean. They became famous for the Wipeout series, being rebranded as Sony Liverpool and sadly shut down a few years ago.

Then there was DMA Design, famous for the Lemmings games. They would go on create a little known series called Grand Theft Auto.


Edited by Richard White on 13 February 2018 at 5:29am
Back to Top profile | search | www e-mail
 
Robbie Parry
Byrne Robotics Member


Joined: 17 June 2007
Location: United Kingdom
Posts: 9446
Posted: 13 February 2018 at 6:53am | IP Logged | 9 post reply

Thanks for all the info.

I used to love the sports games that Codemasters released:





Back to Top profile | search
 
Richard White
Byrne Robotics Member


Joined: 28 August 2009
Location: United Kingdom
Posts: 903
Posted: 14 February 2018 at 4:25am | IP Logged | 10 post reply

As a kid I really appreciated Code Masters budget prices. I ended up with a lot of the Simulator range!
Back to Top profile | search | www e-mail
 
Robbie Parry
Byrne Robotics Member


Joined: 17 June 2007
Location: United Kingdom
Posts: 9446
Posted: 14 February 2018 at 9:04am | IP Logged | 11 post reply

I'll state one thing (even though it's an apple and oranges thing), I do love the simplicity and accessibility of classic games.

Some modern games are great - I love GTA V - but when you play them, you have to put a catheter in and shut yourself away for days. ;-) At least with older games, you could dip in and out for an hour or two.
Back to Top profile | search
 
Richard White
Byrne Robotics Member


Joined: 28 August 2009
Location: United Kingdom
Posts: 903
Posted: 15 February 2018 at 4:22am | IP Logged | 12 post reply

That's very true.

I really appreciate Nintendo's design on Breath of the Wild and Super Mario Odyssey, massive games with a huge amount of content but done in a way that you can dip in and out or have a marathon session but feeling like you're being rewarded whichever way you choose.
Back to Top profile | search | www e-mail
 
Robbie Parry
Byrne Robotics Member


Joined: 17 June 2007
Location: United Kingdom
Posts: 9446
Posted: 15 February 2018 at 5:21am | IP Logged | 13 post reply

The marathon session can be off-putting to me.

Sure, I like it with GTA V or other things, but I just want to dip in at times. I don't want to have to devote weeks to progressing through a game.

It's not short-attention span, I promise. I do enjoy GTA V. And obviously, one can save games. But it's about commitment. Sometimes I may want to play "dip in and out" games, not commit to a game that, if I want to complete it, will take up a lot of my life.
Back to Top profile | search
 
Richard White
Byrne Robotics Member


Joined: 28 August 2009
Location: United Kingdom
Posts: 903
Posted: 15 February 2018 at 8:49am | IP Logged | 14 post reply

Odyssey's design is particularly brilliant. It can completed quite quickly and fairly easily but beyond that is a wealth of more content should you want it.

I like the way the game is designed that most skill levels can complete it but there is much more depth or challenge if you want it.
Back to Top profile | search | www e-mail
 
Robbie Parry
Byrne Robotics Member


Joined: 17 June 2007
Location: United Kingdom
Posts: 9446
Posted: 21 February 2018 at 4:24am | IP Logged | 15 post reply

Picked up the February 1992 issue of AMIGA FORMAT via eBay. There's a news piece about the 3 millionth Amiga being sold. And the article stated this:


 QUOTE:
In America, the Amiga is seen primarily as a creative tool for video, multimedia and graphics work, and in Germany, which has around 700,000 Amiga owners, it's also taken very seriously. The vibrancy of the UK Amiga market is probably accounted for by the fact that it's seen primarily as a games machine over here.

I thought that was interesting. Cultural differences, eh?
Back to Top profile | search
 

If you wish to post a reply to this topic you must first login
If you are not already registered you must first register

<< Prev Page of 67
  Post Reply | Post New Topic |

Forum Jump

 Active Topics | Member List | Search | Help | Register | Login

You are currently viewing the MOBILE version of the site.
CLICK HERE TO VIEW THE FULL SITE