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Vladimir Fiks
Byrne Robotics Member


Joined: 03 May 2004
Posts: 1138
Posted: 02 October 2008 at 12:17pm | IP Logged | 1  

Something that may seem completely wrong is that drawing by using less
is MUCH harder than putting more and more lines. In my own b&w
drawing I've been trying to simplify my work as much as possible,
basically reducing it to shapes. I quickly found how difficult it is when you
can't hide behind those gimmicks you've used for years.
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Paulo Pereira
Byrne Robotics Member


Joined: 24 April 2006
Posts: 15539
Posted: 02 October 2008 at 12:19pm | IP Logged | 2  

The Adams piece, while exquisitely rendered, honestly hurts my eyes.  I say this as a fan of Adams.

I think JB's piece points out one of the reasons why: contrast.  JB's pic has it, Adams' has very little.



Edited by Paulo Pereira on 02 October 2008 at 12:24pm
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Brian Deuser
Byrne Robotics Member


Joined: 17 April 2004
Location: United States
Posts: 895
Posted: 02 October 2008 at 12:23pm | IP Logged | 3  

The Art Adams' Galactus piece, although nicely rendered, to me is just TOO detailed to be "real" to me.  It's exactly because every line is so exact, so precise, that even though perspective and line weights tell me about depth and distance, there's too much detail at points that should be very far away from my eye. 

JB's example shows me exactly the right amount of detail and yet, most importantly, looks REAL to me.

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Kevin Moorhead
Byrne Robotics Member


Joined: 12 August 2008
Location: United States
Posts: 1280
Posted: 02 October 2008 at 12:25pm | IP Logged | 4  

As a huge Galactus fan this page has made my knees doubly week.

A question, though.  While I think I understand the point of line use, if the Adams piece were colored would it appears to be as "busy"?  Does the addition of color ... allow for more detail that would get "lost" in a straight B&W piece?
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John Byrne

Grumpy Old Guy

Joined: 11 May 2005
Posts: 136280
Posted: 02 October 2008 at 12:27pm | IP Logged | 5  

Something I try to impress upon young artists, as it was impressed upon me
when / was a young artist, is that the eye really sees in shorthand. When you
look at something, your eye and brain do a quick sweep, record the pertinent
details, and then save those as a quick reference when you look at that thing
again. This is the reason for that moment of confusion we have all
experienced when someone gets a haircut or a new pair of glasses. The
eye/brain scan has to be updated.*

When artists draw every single detail -- such artists used to be called
"riveters" for what I assume is an obvious reason -- they run a real risk of
overwhelming the viewer. The drawing becomes something that the eye is not
used to seeing. This is why verisimilitude is what matters in art. This
looks just how things would look if things looked this way.






*I'm not making this up. Studies have been done!
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Chad Carter
Byrne Robotics Member


Joined: 16 June 2005
Posts: 9584
Posted: 02 October 2008 at 12:28pm | IP Logged | 6  

 

I'm not a fan necessarily, but the man can draw some Godzilla:

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John Byrne

Grumpy Old Guy

Joined: 11 May 2005
Posts: 136280
Posted: 02 October 2008 at 12:30pm | IP Logged | 7  

…if the Adams piece were colored would it appears to be as "busy"? Does
the addition of color ... allow for more detail that would get "lost" in a
straight B&W piece?

••

Color -- especially modern color -- is a good reason for even less line
work. Time was, the penciler and inker had to do much of the colorist's job.
The palette simply was not there.

People have asked me why I don't use the Duo-Shade paper much any
more. Simple answer, don't need it! The color can now do what I was
striving to accomplish with grey tones.
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Kevin Moorhead
Byrne Robotics Member


Joined: 12 August 2008
Location: United States
Posts: 1280
Posted: 02 October 2008 at 12:36pm | IP Logged | 8  

mmm - cool, thanks JB
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Jason Carpenter
Byrne Robotics Member


Joined: 17 June 2004
Location: United States
Posts: 430
Posted: 02 October 2008 at 12:56pm | IP Logged | 9  

"If you talk to Rob and look at the evolution of his art from his fan days to Hawk & Dove, it was very much George Perez.

It didn't stop there. X-Force took from Teen Titans 39 and then issue 2 borrowed from the Baxter series' first issue. I was reading Crisis 1 and there's one panel I'm sure Rob used alot. The enemy in the first Youngblood comics was  the Fearsome Five."


There is a reason for that actually, that part of the first issue was actually originally drawn for a Teen Titans presentation that Rob had put together for DC. Shaft was his design for Speedy, Vogue was his design for Harlequin and Badrock and the rest were new characters introduced for the team. It was the original proposal for Team Titans but the project fell through and he used those pages in Youngblood.
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Martin Redmond
Byrne Robotics Member


Joined: 27 June 2006
Posts: 3880
Posted: 02 October 2008 at 12:58pm | IP Logged | 10  

Ah! I knew Shaft was Speedy, but I never made the connection with Harlequin!
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Gerry Turnbull
Byrne Robotics Member


Joined: 16 April 2004
Location: Scotland
Posts: 8765
Posted: 02 October 2008 at 1:03pm | IP Logged | 11  

my favourite JB commission, based upon my favourite JB cover and my favourite JB FF story.if i lived anywhere near Jim Warden hed be in trouble
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Gerry Turnbull
Byrne Robotics Member


Joined: 16 April 2004
Location: Scotland
Posts: 8765
Posted: 02 October 2008 at 1:14pm | IP Logged | 12  

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