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Topic: Tracing photos and comic books - 2nd NEAL response Locked Post Reply | Post New Topic
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Guest79877180
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Posted: 26 August 2005 at 11:29am | IP Logged | 1  

And the head angle looks completely stiff on the sojourn cover.

If it was his own photo that he took or commissioned to be taken for his own use I wouldn't have a problem with it.

If, as he did, takes -copyrighted material/photos- and uses them in his images, I have a problem with that.  And I have a problem with a straight trace of a copyrighted image.

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Matt Hawes
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Posted: 26 August 2005 at 11:30am | IP Logged | 2  

It's a shame, because Land is talented and very capable of drawing nice pictures on his own. In fact, I like his older work, like "Nightwing," that didn't (apparently) come from tracing photos (or as much) better than the work where he did.

 

Edited: I think my "a" button is sticking.



Edited by Matt Hawes on 26 August 2005 at 11:32am
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Brian Miller
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Posted: 26 August 2005 at 11:30am | IP Logged | 3  

That's pretty much my view of it.

Edited to add: What both Matthews said. Liked Land's Nightwing, don't like using copyrighted pictures.



Edited by Brian Miller on 26 August 2005 at 11:32am
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Todd Hembrough
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Posted: 26 August 2005 at 11:37am | IP Logged | 4  

I am surprised that this info is out on the net, and none of the principals, such as the photog of that SI cover have engaged him.
 
Pretty shocking, in my opinion, and I really had no idea that this was going on, or that it is ignored or minimized by the powers that be, or the companies.  I wonder if the liability for this approach would attach to all of the 'authors' of the work, and whether the writer could be forced to forfeit his earnings, since the art was 'stolen'.
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Todd Hembrough
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Posted: 26 August 2005 at 11:40am | IP Logged | 5  

http://www.millarworld.net/lofiversion/index.php/t52728.html

Here is a quote from Millar's page which basically explains away anyone who has a problem with this approach to 'art'. Note also that hte previous figures of Brad Pitt, and Topher Grace were internal pages of Land's work.

 Mark Millar wrote:
Edited by todd to remove actual quote.  please follow the above link to see the entire quote in context.



Edited by Todd Hembrough on 26 August 2005 at 12:01pm
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Matt Reed
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Posted: 26 August 2005 at 11:48am | IP Logged | 6  

Just a heads up: We frown upon pulling quotes from JB on this board and posting them on other boards.  I understand that it makes it easier to focus on the quote in question by pulling it, but I'd rather we just supplied a link and directed people to where they should read.  We can't expect others to do that with what JB writes if we don't extend the same courtesy to other boards.
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Brian Miller
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Posted: 26 August 2005 at 11:48am | IP Logged | 7  

That's bullshit. Taking copyrighted material ( be it photos, comic artwork, whatever)  tracing it and passing it off as your own work is wrong and illegal. Oooh. So he put a "4" over Sue Storm's hooters. Now that makes the image his? Bullshit.



Edited by Brian Miller on 26 August 2005 at 11:49am
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Todd Hembrough
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Posted: 26 August 2005 at 12:01pm | IP Logged | 8  

Sorry Matt.  I fixed the above post.

T
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Paul Greer
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Posted: 26 August 2005 at 1:18pm | IP Logged | 9  

When I look at comic book art I'm looking for dynamic work that conveys a sense of action and movement. As a personal taste I don't enjoy looking at comic art that looks like still life photography. It can be pretty to the eye but pretty boring as far as telling a dynamic story. When I want to see photographs I'll look in my photo album or buy People magazine. When I want to see comic book art I'd like to buy a comic book to get that.
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John Byrne

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Posted: 26 August 2005 at 1:34pm | IP Logged | 10  

Dave Pruitt: I'm not an professional artist, so I don't have a dog in this hunt, but I think tracing a photograph (for a likeness of a famous person, for example) is not anywhere near the same as tracing another person's artwork.

****

Bingo! Tracing a photograph is what is commonly known as "using reference". Myself, I generally prefer to eyeball ref, since there is a pronounced change in my line when I trace -- but I see nothing wrong with tracing unless -- and you knew there would be a caveat, right? -- it turns into the primary means of producing the work. Especially in this Modrern Age, in which just about any kind of magic can be done with Photoshop, we begin to see some very important lines being crossed.

I must say, too, there are two sides of the same question that come to mind: how much time is being expended looking for the right image to trace, and/or, how much of the storytelling is being sacrificed to using an image that is to hand rather than one that is truly appropriate?


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Richard Siegel
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Posted: 26 August 2005 at 4:38pm | IP Logged | 11  

Id say a lot of time is wasted being an old swiper myself. But then the big Q is: does it serve the story or is does the swipe availability determine the story. If your writing & drawing your strip, hard to say esp if one is "collage-ing". But if youre trying to make deadline and you just wated 4 hours looking for a reference, you're f***ed.   

But I draw a heckuva lot faster when I dont bother trying to fit a style in a niche market - and now I just do it for my own amusement so "photo-realism" or "reference" is anathema to the point of self amusement when it just boil;s down to fun with pencil, pen or whatever's available. 

 

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Ethan Van Sciver
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Posted: 26 August 2005 at 7:21pm | IP Logged | 12  

What happened to the argument? 
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